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Martin Guldbaek
Martin Guldbaek
Art Director @ SYBO Games
Copenhagen, Denmark

Summary

I'm a 2D/3D Artist/Designer Currently living and working In Copenhagen.

I have more than 20 years of experience in building and developing creative companies and Intellectual properties, concentrated around digital media and entertainment. I have a broad practical background and extensive hands on experience.

https://dk.linkedin.com/in/guldbaek

Skills

Game DevelopmentArt DirectionGame DesignCharacter DesignEnvironment Design3D ModelingIllustrationGraphic Design

Software proficiency

ZBrush
ZBrush
Modo
Modo
Blender
Blender
3ds Max
3ds Max
Maya
Maya
MoI3D
MoI3D
Marvelous Designer
Marvelous Designer
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Illustrator
Illustrator
Photoshop
Photoshop
DaVinci Resolve
DaVinci Resolve
Unity
Unity
Unreal Engine
Unreal Engine
Redshift
Redshift
Octane Render
Octane Render

Productions

    • Mobile Game
      Subway Surfers
    • Year
      2021
    • Role
      Art Director
    • Company
      SYBO GAMES
    • Video Game
      Frantics
    • Year
      2018
    • Role
      Lead Artist
    • Company
      Napnok Games
    • Video Game
      Hitman (2016)
    • Year
      2016
    • Role
      Character Artist
    • Company
      IO Interactive / Square Enix
    • Video Game
      Hitman: Absolution
    • Year
      2012
    • Role
      Outsourcing Line Producer
    • Company
      Eidos
    • Video Game
      Kane & Lynch 2: Dog Days
    • Year
      2010
    • Role
      Art Director
    • Company
      Eidos
    • Video Game
      Mini Ninjas
    • Year
      2009
    • Role
      Outsourcing Line Producer
    • Company
      Eidos
    • Video Game
      Kane and Lynch
    • Year
      2007
    • Role
      Art Director
    • Company
      IO Interactive
    • Video Game
      Hitman: Contracts
    • Year
      2004
    • Role
      Environment Art
    • Company
      IO Interactive
    • Video Game
      Freedom Fighters
    • Year
      2003
    • Role
      Game Director
    • Company
      IO Interactive
    • Video Game
      Hitman: Silent Assassin
    • Year
      2002
    • Role
      3D Artist
    • Company
      IO Interactive
    • Video Game
      Hitman Codename 47
    • Year
      2000
    • Role
      Environment Artist
    • Company
      IO Interactive